Legendary Edges

Followers

This Edge remains unchanged from the Savage Worlds rules, but requires some clarification for this setting.

In any setting where there is combat, the obvious choice is to take a group of warriors. After all, this gives extra firepower in fights. However, the GM has the final word on whether a group of Followers is appropriate. Ideally, Followers should be directly related to the hero’s role in some manner and, if possible, expand his potential in the world. Not all Followers need be soldiers and not all need accompany the hero to be useful to him.

For example, a priestess of Eira may gain five assistants. None of them have any Arcane Background, but they have Healing and Knowledge (Alchemy) to assist their mistress. A merchant might gain a group of caravan guards, but he could just as easily hire accountants and scribes, thus allowing him to continue earning money from his business ventures while he travels. A thief probably gathers more thieves, perhaps allowing him to start his own guild and become a player in a city’s underworld. Men-at-arms are the obvious choice for a noble, but he could just as easily take a group of courtiers or advisors with plentiful Knowledge skills.

A hero need not take all the same type of Followers when he buys this Edge. A noble could take a steward to watch over his lands in his absence, a herald, and three men-at-arms, for instance.

Unless a hero is a member of an organization, such as the Hearth Knights or Lorekeepers, he may never gain Followers of that type. Followers may never have an Arcane Background. A hero who wants that level of power in his retinue should take a Sidekick, instead. The Hellfrost Bestiary includes many varied archetypes ideal for Followers. Other Followers not specifically detailed, such as healers or merchants, can be handled using the Citizen archetype and applying two appropriate skills at a d6.


Sidekick


This Edge remains unchanged from the Savage Worlds rules, but requires some clarification for this setting.

As with the Follower Edge, a Sidekick should be directly related to the hero’s role in some manner.

For instance, a cleric may gain a novitiate priest to serve under him for tutelage or perhaps a paladin as a bodyguard. A mage is likely to take on an apprentice, but may equally attract a scholar to aid his research or bodyguard to ensure he remains safe. A noble or knight might gain a squire, poor in combat skills but good at healing his lord’s wounds and uncovering information for him. Alternately, he could hire a Knight Hrafn to lead his armies in battle. A scholar might take on an apprentice or a bodyguard, but he may just as easily acquire a thief to help him when exploring ruins, a guide to lead him across country, or a merchant to help him sell goods uncovered during his explorations.

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Legendary Edges

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